What is Mossland ???
Mossland is a real estate-centric location-based Augmented Reality (AR) mobile game. In the game, players identify real properties in the world and add them into the game world - giving other users the ability to buy and sell real world properties in the Mossland virtual world. Mossland utilizes a blockchain-based cryptocurrency to facilitate trades, sales and purchases by users of in-game properties, emulating the real-world property market in game and giving our players a new and compelling way to interact with each other.Such transactions between the users can be done by using Moss, which is an in-game currency matched with Moss Coin.
If a new blockchain technology with higher performance and correspondingly lower transaction fees is introduced after Mossland is launched, Mossland will be converted to a Decentralized Application and all Mossland assets (and ownership) will become on-blockchain assets. From that point, Mossland’s virtual assets will be available on a decentralized trading platform, making them available to more players, developers, and services.
Augmented Reality(AR) The value of virtual property in Mossland is proportionate to the
number of check-ins by users at the locations. In-game property owners can purchase and
apply accessories to their properties. Accessories are virtual property dressings attached to
virtual properties, and create a way for players to make their properties unique in a way that
other players can see in-game. Accessory serve two purposes in-game: To beautify virtual
properties, and provide in-game benefits to users when they check into properties - both of
which are designed to increase engagement with properties in the Mossland virtual world.
Property and Accessory Auction House Tradable properties and accessories in Mossland
can be bought, sold, and exchanged between players via an in-game auction house. Transactions
in the Mossland auction house will be executed using Moss Coin, a blockchain-based
cryptocurrency
Location Based P2P Advertising Mossland creates a new advertising platform based on
the convergence of real location-based games with AR technology. Any Mossland player
can create and run advertisement campaigns by budgeting Moss through a simple in-game
interface. Advertising fees will be collected on each campaign and the remainder of the
Moss budget will be used to reward and incentivize players who visit the properties. Since
Mossland is location-based, ads will be organically exposed to players in the vicinity of the
real properties, resulting in a higher overall conversion rate for each campaign.
Moss Chain Mossland’s virtual real estate and augmented reality accessories are virtual
assets produced by the developer team and through players’ gameplay. In order for these
virtual assets to be secure and maintain value, users and services outside of the Mossland
ecosystem need to be able to use them, create them, and modify them. Therefore, Mossland
intends for virtual assets in the game to be held on the blockchain, and to make them
available for trading.
Location-based Augmented Reality Mobile Game
Mossland attempts to build on the compelling check-in model first established by services such as Foursquare, while also integrating many of the collection and gameplay elements found in Ingress and Pokemon Go. By giving players the ability to check in to, claim, and enhance virtual properties, Mossland takes location-based AR games to the next level. Players are not just incentivized to check-in to properties more often, but to explore and discover ways to promote their properties to other players, thus creating a dynamic, player-centric attention economy paired with a more traditional virtual real estate economy. Put more simply, every aspect of Mossland ’ s design is anchored by the goal of creating a more engaging, social, virtual world,Please Join us https://bountyhive.io/join/Mossland
The Mossland Check-in
One of the foundational actions in Mossland is checking in.Players can explore their location and check into any nearby buildings. Players are rewarded with gold or items as a reward, and can use these resources to purchase and develop their properties.
Property
In Mossland, property is a finite virtual asset tied to real-world real estate. Unlike Foursquare, in which Points of Interest (POI) were originally player-registered, Mossland will utilize existing map and location data to ensure that properties aren’ t duplicated and can be controlled only by a single player at any given time. This is necessary in order to create a working property economy in Mossland, ensuring incentivisation of both ownership and check-ins.
Accessories
Accessories also allow players to display their progress to other players by showcasing their success on properties visually. This type of boasting is an important part of both advertising properties to other players and to helping new players see their path to success in Mossland. Accessories represent a promise made to new players regarding their potential achievements, and are an integral part of our engagement strategy for both new and experienced players.
Items
Items are an integral part of the property and accessory acquisition process. Players will collect items through check-ins, accessory interactions, and property ownership - items are semi-random, and have rarity. The cost of accessories will scale with their rarity, making common accessories easy to acquire, while the rarest accessories will require very rare items and significant in-game currency to purchase.
Moss Coin
Moss Coin is an ERC-20 Token based on Ethereum.
Moss Coin and Moss
There are three ways to acquire Moss in Mossland:
- Extra-game Acquisition and Exchange
- In-game In-App Purchases
- Auction House Sales
- Advertising Engagement
Moss Coin Distribution
The total supply of Moss Coin will not exceed 500,000,000 MOC. After all Moss Coins have
been issued, new MOC will not be created. Issued Moss Coin will be distributed as outlined
in Table 3 and Fig 12.
Table 3: Moss Coin Distribution
Figure 12: Moss Coin Distribution Chart
ICO (Initial Coin Offering)
Pre-ICO
The Pre-ICO is divided into a private round for volume participants and a public round for
general participants, with a minimum purchase of 0.1 ETH and a maximum purchase of 1,000
ETH. The Moss Coin exchange rate will be set at 1 ETH = 10,000 MOC. A detailed overview
can be found in Table 4, below. The Pre-ICO bonus structure for purchases made during the
Pre-ICO will be applied as outlined in Table 5.
Table 4: Details of Pre-ICO
Table 5: Pre ICO bonus plan
Roadmap
Team
Wooram Son
CEO, Co-Founder
Chester Roh
CSO, Co-Founder
Minuk Kim
CTO, Co-Founder
Yongjun Hong
CFO, Co-Founder, KICPA
Sean Oh
COO, Co-Founder
Don Lim
VP of Business Development
Byukryun Choi
Lead Character Artist
Sangmin Lee
Lead Environment Artist
Youngdae Cho
Client Enginee
Yunu Kim
Server Engineer
Junchel Park
Blockchain Engineer
Hyunwook Nam
Blockchain Engineer
Seunghyun Kim
Software Engineer
Hyunbin Nam
Game Designer
Jerome Hernandez
Creative Engineer
Emily Park
PR Manager
Details Information :
Website : https://moss.land/
Telegram : https://t.me/mossland_eng
Twitter : https://twitter.com/TheMossland
Profile Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=1109350
Username : Ta.Form
Eth Address Wallet : 0xaFA49103b15834D6bCF6ac5a2664b0c85e379b4E
Tidak ada komentar:
Posting Komentar