Selasa, 28 November 2017

[ICO][BOUNTY] eSports: Contribute to eSports Development on the International Level


Hi guys! Can you tell without hesitation when you saw a kid with a ball last? As for me, I really need to think. The children of a new generation spend more and more time at their computers, and cyber games replace the games we used to play when we were kids.

While their parents are (or aren’t) concerned with this problem, many adults are keen on eSports, too. Thus, I can say that a new digital era dictates new ways to spend our free time and the sports we do.

I will not speak about harm the cyber games have for kids in this post, because it’s something we can’t avoid. The only way out I see is taking all possible benefits out of the situation. So, this article will be interesting for eSports fans.


As we can see from the map, cyber games are played almost all over the world. Nevertheless, this kind of sport still isn’t officially recognized. The eSportsplatform is created to change this unfair situation. It is designed to meet all the needs of gamers and eSports fans: for educational, entertainment and statistics purposes.

This is the main goal and mission of the project team: cyber games must be recognized by everyone including the Olympic Committee. And the certain steps to achieve this goal are defined. The company is committed to spend 1% of the income for the purposes of eSports development.

In order for the cyber games to be recognized, it is necessary to create a club structure similar to that which exists in football or tennis. Just imagine special clubs or trainings which are attended by children after school, all over the world. The company will provide grants for the cyber-enthusiasts who filled the application form on the website from anywhere in the world to request funds for the creation of e-sports clubs in their area.

These grants can be used for such purposes as training space renting, equipment purchasing, accommodation during competitions and event organization. So, the idea is quite clear and feasible, but why decentralization?

Thanks to the decentralization all members of the community can contribute to its development. Users will be able to participate in the creation of content, preparing articles or videos and will be rewarded with native platform ERT tokens. Tokens will also be paid for interaction on the platform and content views.

Then, users can spend these tokens paying for different offers. The company plans to create a store in which you can buy team souvenirs, equipment and even trainings with a coach. Besides, the project team promises to issue the tokens to the stock exchanges, so that they will be able to be converted into fiat currency. In addition, you can use tokens for betting. If you are an experienced better and are keen on this activity this might also be interesting for you.

The company stays for secure betting and cares about its users. The under-ages are not allowed to betting but still can use other functions of the platform. Besides, the company promises to keep the funds of a player who is prone to gambling addiction in safety.


Raised funds as of November 22
So, if this project is of your interest, you can support it buying ERT tokens during the ICO which is now live (end November 30). In such a way you can contribute to the development of international eSports. For now, 1 ETH = 240 ERT.

Interestingly, the purchased tokens will be available to you immediately without having to wait until the end of the ICO. To support the project, you can also participate in the bounty campaign (see the links below for the terms)

Details Information :

Website :https://www.esports.com/

Whitepapper :https://esports.com/whitepaper

Facebook :https://web.facebook.com/esportsdotcom?_rdc=1&_rdr

Twitter :https://twitter.com/esportsdotcom

Telegram :https://t.me/esportsert

Profile Bitcointalk :https://bitcointalk.org/index.php?action=profile;u=1109350

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